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@ -93,7 +93,6 @@ This structure is used to define item drops within **Rooms** (on completion) or
### Project Examples Reference
- **Dungeon Example:** [crystal_mine](datapack-documentation/example/datapack/ex/data/dungeons/caverns/crystal_mine.json)
- **Room Examples:** \* [crystal_hallway](datapack-documentation/example/datapack/ex/data/enemies/rooms/caverns/crystal_hallway.json)
- [core_vault](datapack-documentation/example/datapack/ex/data/enemies/rooms/caverns/core_vault.json)
- **Hostile Example:** [crystal_guardian](datapack-documentation/example/datapack/ex/data/enemies/hostiles/caverns/crystal_guardian.json)
- **Dungeon Example:** [crystal_mine](example/datapack/ex/data/dungeons/caverns/crystal_mine.json)
- **Room Examples:** \* [crystal_hallway](example/datapack/ex/data/enemies/rooms/caverns/crystal_hallway.json)
- **Hostile Example:** [crystal_guardian](example/datapack/ex/data/enemies/hostiles/caverns/crystal_guardian.json)