Fixed the stats system for the hostiles
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fea891678e
commit
7ab64992a4
@ -2,12 +2,12 @@
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"hostile": {
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"hostile": {
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"id": "original:pirates/black_mark_cruiser",
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"id": "original:pirates/black_mark_cruiser",
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"displayName": "Black Mark Heavy Cruiser",
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"displayName": "Black Mark Heavy Cruiser",
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"meta": {
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"stats": {
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"health": 850,
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"health": 850,
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"defense": 5.0,
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"defense": 5.0,
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"damage": 18.0,
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"damage": 18.0,
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"criticalChance": 0.15,
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"critical.chance": 0.15,
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"attackRate": 0.6
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"attack.rate": 0.6
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}
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}
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}
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}
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}
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}
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@ -2,12 +2,12 @@
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"hostile": {
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"hostile": {
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"id": "original:pirates/raider_frigate",
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"id": "original:pirates/raider_frigate",
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"displayName": "Raider Frigate",
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"displayName": "Raider Frigate",
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"meta": {
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"stats": {
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"health": 110,
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"health": 110,
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"defense": 1.5,
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"defense": 1.5,
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"damage": 6.5,
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"damage": 6.5,
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"criticalChance": 0.2,
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"critical.chance": 0.2,
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"attackRate": 1.0
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"attack.rate": 1.0
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}
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}
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}
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}
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}
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}
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@ -2,12 +2,12 @@
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"hostile": {
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"hostile": {
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"id": "original:pirates/scout_drone",
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"id": "original:pirates/scout_drone",
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"displayName": "Pirate Scout Drone",
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"displayName": "Pirate Scout Drone",
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"meta": {
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"stats": {
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"health": 25,
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"health": 25,
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"defense": 0.2,
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"defense": 0.2,
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"damage": 1.8,
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"damage": 1.8,
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"criticalChance": 0.1,
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"critical.chance": 0.1,
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"attackRate": 3.0
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"attack.rate": 3.0
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}
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}
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}
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}
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}
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}
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@ -2,12 +2,12 @@
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"hostile": {
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"hostile": {
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"id": "original:tutorial/tutorial_boss_hostile",
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"id": "original:tutorial/tutorial_boss_hostile",
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"displayName": "enemies.original.tutorial.tutorial_boss_hostile",
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"displayName": "enemies.original.tutorial.tutorial_boss_hostile",
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"meta": {
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"stats": {
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"health": 90,
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"health": 90,
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"defense": 1.3,
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"defense": 1.3,
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"damage": 4.1,
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"damage": 4.1,
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"criticalChance": 0.3,
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"critical.chance": 0.3,
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"attackRate": 2
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"attack.rate": 2
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}
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}
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}
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}
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}
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}
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@ -2,12 +2,12 @@
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"hostile": {
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"hostile": {
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"id": "original:tutorial/tutorial_hostile",
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"id": "original:tutorial/tutorial_hostile",
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"displayName": "enemies.original.tutorial.tutorial_hostile",
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"displayName": "enemies.original.tutorial.tutorial_hostile",
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"meta": {
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"stats": {
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"health": 30,
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"health": 30,
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"defense": 0.3,
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"defense": 0.3,
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"damage": 2.1,
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"damage": 2.1,
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"criticalChance": 0.3,
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"critical,chance": 0.3,
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"attackRate": 2
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"attack.rate": 2
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}
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}
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}
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}
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}
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}
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