added a dungeon with all elemental enemies for fun and testing

This commit is contained in:
cowcannon 2026-04-23 22:29:10 -05:00
parent f35130ae31
commit 91ac1d08bc
7 changed files with 435 additions and 253 deletions

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@ -1,253 +1,303 @@
{ {
"_comment_Admin": "", "_comment_Admin" : "",
"admin.category.original.hostile_list": "Hostile List", "admin.category.original.hostile_list" : "Hostile List",
"admin.category.original.item_list": "Item List", "admin.category.original.item_list" : "Item List",
"admin.category.original.player_list": "Player List", "admin.category.original.player_list" : "Player List",
"admin.category.original.item_list.all": "All", "admin.category.original.item_list.all" : "All",
"admin.category.original.item_list.alloys": "Alloys", "admin.category.original.item_list.alloys" : "Alloys",
"admin.category.original.item_list.circuits": "Circuits", "admin.category.original.item_list.circuits" : "Circuits",
"admin.category.original.item_list.customizables": "Customizables", "admin.category.original.item_list.customizables" : "Customizables",
"admin.category.original.item_list.ingots": "Ingots", "admin.category.original.item_list.ingots" : "Ingots",
"admin.category.original.item_list.maerials": "Materials", "admin.category.original.item_list.maerials" : "Materials",
"admin.category.original.item_list.ores": "Ores", "admin.category.original.item_list.ores" : "Ores",
"admin.category.original.item_list.personal": "Personal", "admin.category.original.item_list.personal" : "Personal",
"admin.category.original.item_list.ships": "Ships", "admin.category.original.item_list.ships" : "Ships",
"admin.category.original.item_list.shields": "Shields", "admin.category.original.item_list.shields" : "Shields",
"admin.category.original.item_list.weapons": "Weapons", "admin.category.original.item_list.weapons" : "Weapons",
"admin.category.original.hostile_list.all": "All", "admin.category.original.hostile_list.all" : "All",
"admin.category.original.hostile_list.ground": "Ground Units", "admin.category.original.hostile_list.ground" : "Ground Units",
"admin.category.original.hostile_list.ships": "Ships", "admin.category.original.hostile_list.ships" : "Ships",
"admin.category.original.player_list.all": "All", "admin.category.original.player_list.all" : "All",
"admin.category.original.player_list.members": "Members", "admin.category.original.player_list.members" : "Members",
"admin.category.original.player_list.moderators": "Moderators", "admin.category.original.player_list.moderators" : "Moderators",
"admin.category.original.player_list.admins": "Admins", "admin.category.original.player_list.admins" : "Admins",
"_comment_Core_Systems": "", "_comment_Core_Systems" : "",
"core_systems.category.original.person.backpack": "Personal Backpack", "core_systems.category.original.person.backpack" : "Personal Backpack",
"core_systems.category.original.person.helmet": "Personal Helmet", "core_systems.category.original.person.helmet" : "Personal Helmet",
"core_systems.category.original.person.suit": "Personal Suit", "core_systems.category.original.person.suit" : "Personal Suit",
"core_systems.category.original.person.gloves": "Personal Gloves", "core_systems.category.original.person.gloves" : "Personal Gloves",
"core_systems.category.original.person.boots": "Personal Boots", "core_systems.category.original.person.boots" : "Personal Boots",
"core_systems.category.original.person.accessory_1": "Personal Accessory 1", "core_systems.category.original.person.accessory_1" : "Personal Accessory 1",
"core_systems.category.original.person.accessory_2": "Personal Accessory 2", "core_systems.category.original.person.accessory_2" : "Personal Accessory 2",
"core_systems.category.original.person.accessory_3": "Personal Accessory 3", "core_systems.category.original.person.accessory_3" : "Personal Accessory 3",
"core_systems.category.original.person.accessory_4": "Personal Accessory 4", "core_systems.category.original.person.accessory_4" : "Personal Accessory 4",
"core_systems.category.original.person.weapon": "Personal Weapon", "core_systems.category.original.person.weapon" : "Personal Weapon",
"core_systems.category.original.ship.hull": "Ship Hull", "core_systems.category.original.ship.hull" : "Ship Hull",
"core_systems.category.original.ship.shields": "Ship Shield", "core_systems.category.original.ship.shields" : "Ship Shield",
"core_systems.category.original.ship.engines": "Ship Engine", "core_systems.category.original.ship.engines" : "Ship Engine",
"core_systems.category.original.ship.weapon_1": "Ship Weapon 1", "core_systems.category.original.ship.weapon_1" : "Ship Weapon 1",
"core_systems.category.original.ship.weapon_2": "Ship Weapon 2", "core_systems.category.original.ship.weapon_2" : "Ship Weapon 2",
"core_systems.category.original.ship.thruster_1": "Ship Thruster 1", "core_systems.category.original.ship.thruster_1" : "Ship Thruster 1",
"core_systems.category.original.ship.thruster_2": "Ship Thruster 2", "core_systems.category.original.ship.thruster_2" : "Ship Thruster 2",
"core_systems.category.original.ship.thruster_3": "Ship Thruster 3", "core_systems.category.original.ship.thruster_3" : "Ship Thruster 3",
"core_systems.category.original.ship.thruster_4": "Ship Thruster 4", "core_systems.category.original.ship.thruster_4" : "Ship Thruster 4",
"_comment_Dungeons": "", "_comment_Dungeons" : "",
"dungeons.original.pirate.pirates_outpost": "Pirate Outpost", "dungeons.original.pirate.pirates_outpost" : "Pirate Outpost",
"dungeons.original.pirate.pirates_outpost.desc": "A hidden supply station belonging to the Black Mark syndicate.", "dungeons.original.pirate.pirates_outpost.desc" : "A hidden supply station belonging to the Black Mark syndicate.",
"dungeons.original.tutorial.tutorial": "Tutorial", "dungeons.original.tutorial.tutorial" : "Tutorial",
"dungeons.original.tutorial.tutorial.desc": "A one time dungeon.", "dungeons.original.tutorial.tutorial.desc" : "A one time dungeon.",
"_comment_Enemies": "", "dungeons.original.Kaleidoscope" : "Kaleidoscope",
"enemies.original.pirate.black_mark_heavy_cruiser": "Black Mark Heavy Cruiser", "dungeons.original.Kaleidoscope.desc" : "hope you got lots of diffrent resistances...",
"enemies.original.pirate.raider_frigate": "Raider Frigate", "_comment_Enemies" : "",
"enemies.original.pirate.snacher_clipper": "Snacher Clipper", "enemies.original.creatures.pirate.black_mark_heavy_cruiser" : "Black Mark Heavy Cruiser",
"enemies.original.pirate.corvid_corvette": "Corvid Corvette", "enemies.original.pirate.black_mark_heavy_cruiser" : "Raider Frigate",
"enemies.original.pirate.scout_drone": "Scout Drone", "enemies.original.pirate.raider_frigate" : "Snacher Clipper",
"enemies.original.tutorial.tutorial_hostile": "Tutorial hostile", "enemies.original.pirate.corvid_corvette" : "Corvid Corvette",
"enemies.original.tutorial.tutorial_boss_hostile": "Tutorial Boss", "enemies.original.pirate.snacher_clipper" : "Scout Drone",
"_comment_Equipment_Personal": "", "enemies.original.tutorial.tutorial_hostile" : "Tutorial hostile",
"items.materials.original.personal.accessory.basic_personal_accessory": "Personal accessory", "enemies.original.tutorial.tutorial_boss_hostile" : "Tutorial Boss",
"items.materials.original.personal.accessory.basic_personal_accessory.desc": "Test accessory", "enemies.original.pirate.scout_drone" : "scout drone",
"items.materials.original.personal.backpack.basic_personal_backpack": "Personal backpack", "enemies.original.creatures.gamma_fiend" : "mutant",
"items.materials.original.personal.backpack.basic_personal_backpack.desc": "Test backpack", "enemies.original.creatures.gamma_fiend.desc" : "the radiation sickens you",
"items.materials.original.personal.armor.boots.basic_personal_boots": "Personal boots", "enemies.original.creatures.fire_fiend" : "fire fiend",
"items.materials.original.personal.armor.boots.basic_personal_boots.desc": "Test boots", "enemies.original.creatures.fire_fiend.desc" : "Hot HOT HOT!",
"items.materials.original.personal.armor.gloves.basic_personal_gloves": "Personal gloves", "enemies.original.anomalies.electrical_anomaly" : "Electrical Anomaly",
"items.materials.original.personal.armor.gloves.basic_personal_gloves.desc": "Test gloves", "enemies.original.anomalies.electrical_anomaly.desc" : "a ball of angry lightning",
"items.materials.original.personal.suit.basic_personal_suit": "Personal suit", "enemies.original.creatures.not_a_giant_rat" : "Mouse XL",
"items.materials.original.personal.suit.basic_personal_suit.desc": "Test suit", "enemies.original.creatures.not_a_giant_rat.desc" : "No, not a giant rat, stop asking",
"items.materials.original.personal.weapon.basic_personal_weapon": "Personal weapon", "enemies.original.anomalies.plasma_anomaly" : "Plasma Anomaly",
"items.materials.original.personal.weapon.basic_personal_weapon.desc": "Test weapon", "enemies.original.anomalies.plasma_anomaly.desc" : "an angry ball of plasma",
"enemies.original.creatures.frost_fiend" : "woolly wambler",
"enemies.original.creatures.frost_fiend.desc" : "beware its ice spikes",
"enemies.original.pirate.scout_drone.desc" : "a scout ahead of its group",
"enemies.original.pirate.snacher_clipper.desc" : "Fast and hard to hit. Built to run blockades and transport VIPs",
"enemies.original.pirate.raider_frigate.desc" : "Perfect for raiding under defended colonies and stations",
"enemies.original.pirate.black_mark_heavy_cruiser.desc" : "what passes as a typical pirate lord cammand ship",
"enemies.original.pirate.corvid_corvette.desc" : "stealthy and uses hard to resist plasma attacks",
"_comment_Equipment_Personal" : "",
"items.materials.original.personal.accessory.basic_personal_accessory" : "Personal accessory",
"items.materials.original.personal.accessory.basic_personal_accessory.desc" : "Test accessory",
"items.materials.original.personal.backpack.basic_personal_backpack" : "Personal backpack",
"items.materials.original.personal.backpack.basic_personal_backpack.desc" : "Test backpack",
"items.materials.original.personal.armor.boots.basic_personal_boots" : "Personal boots",
"items.materials.original.personal.armor.boots.basic_personal_boots.desc" : "Test boots",
"items.materials.original.personal.armor.gloves.basic_personal_gloves" : "Personal gloves",
"items.materials.original.personal.armor.gloves.basic_personal_gloves.desc" : "Test gloves",
"items.materials.original.personal.suit.basic_personal_suit" : "Personal suit",
"items.materials.original.personal.suit.basic_personal_suit.desc" : "Test suit",
"items.materials.original.personal.weapon.basic_personal_weapon" : "Personal weapon",
"items.materials.original.personal.weapon.basic_personal_weapon.desc" : "Test weapon",
"items.materials.original.personal.backpack.personal_shield." : "Personal Shield", "items.materials.original.personal.backpack.personal_shield." : "Personal Shield",
"items.materials.original.personal.backpack.personal_shield.desc" : "Provides a lot of protection but lacks sufficent storage space", "items.materials.original.personal.backpack.personal_shield.desc" : "Provides a lot of protection but lacks sufficent storage space",
"_comment_Equipment_Ship": "", "_comment_Equipment_Ship" : "",
"items.materials.original.ship.engine.basic_ship_engines": "Ship engines", "items.materials.original.ship.engine.basic_ship_engines" : "Ship engines",
"items.materials.original.ship.engine.basic_ship_engines.desc": "Test engines", "items.materials.original.ship.engine.basic_ship_engines.desc" : "Test engines",
"items.materials.original.ship.engine.rtg.": "RTG", "items.materials.original.ship.engine.rtg." : "RTG",
"items.materials.original.ship.engine.rtg.desc": "very baisic and low power genarator with a long track record of reliability", "items.materials.original.ship.engine.rtg.desc" : "very baisic and low power genarator with a long track record of reliability",
"items.materials.original.ship.engine.gen1_fission_reactor": "Gen 1 nuclear reactor", "items.materials.original.ship.engine.gen1_fission_reactor" : "Gen 1 nuclear reactor",
"items.materials.original.ship.engine.gen1_fission_reactor.desc": "A boiling water reactor. Little more than a pile of glowing rocks in some hot water", "items.materials.original.ship.engine.gen1_fission_reactor.desc" : "A boiling water reactor. Little more than a pile of glowing rocks in some hot water",
"items.materials.original.ship.engine.gen2_fission_reactor": "Gen 2 nuclear reactor", "items.materials.original.ship.engine.gen2_fission_reactor" : "Gen 2 nuclear reactor",
"items.materials.original.ship.engine.gen2_fission_reactor.desc": "A Gas cooled reactor. Uses CO2 as a coolant allowing it to run hotter and at higher pressures and be much more power dense. The high power density and pressures comes at a price of reliability", "items.materials.original.ship.engine.gen2_fission_reactor.desc" : "A Gas cooled reactor. Uses CO2 as a coolant allowing it to run hotter and at higher pressures and be much more power dense. The high power density and pressures comes at a price of reliability",
"items.materials.original.ship.engine.gen3_fission_reactor": "Gen 3 nuclear reactor", "items.materials.original.ship.engine.gen3_fission_reactor" : "Gen 3 nuclear reactor",
"items.materials.original.ship.engine.gen3_fission_reactor.desc": "A Molten salt reactor. The pinical of fission power. Uses molten salt as its coolant allowing for very high temperatures and low pressures. Safer than most reactors", "items.materials.original.ship.engine.gen3_fission_reactor.desc" : "A Molten salt reactor. The pinical of fission power. Uses molten salt as its coolant allowing for very high temperatures and low pressures. Safer than most reactors",
"items.materials.original.ship.plating.basic_plating": "Ship plating", "items.materials.original.ship.plating.basic_plating" : "Ship plating",
"items.materials.original.ship.plating.basic_plating.desc": "Better at stopping sing large hits", "items.materials.original.ship.plating.basic_plating.desc" : "Better at stopping sing large hits",
"items.materials.original.ship.plating.heavy_plating": "Heavy Plating", "items.materials.original.ship.plating.heavy_plating" : "Heavy Plating",
"items.materials.original.ship.plating.heavy_plating.desc": "Strong plating capable of resisting high damage impacts", "items.materials.original.ship.plating.heavy_plating.desc" : "Strong plating capable of resisting high damage impacts",
"items.materials.original.ship.plating.reflective_plating.": "Reflective plating", "items.materials.original.ship.plating.reflective_plating." : "Reflective plating",
"items.materials.original.ship.plating.reflective_plating.desc": "About as strong as heavy plating but reflects damage back at attackers", "items.materials.original.ship.plating.reflective_plating.desc" : "About as strong as heavy plating but reflects damage back at attackers",
"items.materials.original.ship.shields.basic_shield": "Ship shield", "items.materials.original.ship.shields.basic_shield" : "Ship shield",
"items.materials.original.ship.shields.basic_shield.desc": "Better at stopping many smaller hits. Weak to ion damage", "items.materials.original.ship.shields.basic_shield.desc" : "Better at stopping many smaller hits. Weak to ion damage",
"items.materials.original.ship.shields.heavy_shield.": "Heavy shield", "items.materials.original.ship.shields.heavy_shield." : "Heavy shield",
"items.materials.original.ship.shields.heavy_shield.desc": "A high capacity shild for dealing with lots of inbond threats", "items.materials.original.ship.shields.heavy_shield.desc" : "A high capacity shild for dealing with lots of inbond threats",
"items.materials.original.ship.shields.reflecter_shield.": "Reflecter Shields", "items.materials.original.ship.shields.reflecter_shield." : "Reflecter Shields",
"items.materials.original.ship.shields.reflecter_shield.desc": "About as strong as heavy shields but reflects a lot of damage back at the attacker", "items.materials.original.ship.shields.reflecter_shield.desc" : "About as strong as heavy shields but reflects a lot of damage back at the attacker",
"items.materials.original.ship.thruster.basic_ship_thruster": "Ship thruster", "items.materials.original.ship.thruster.basic_ship_thruster" : "Ship thruster",
"items.materials.original.ship.thruster.basic_ship_thruster.desc": "Test thruster", "items.materials.original.ship.thruster.basic_ship_thruster.desc" : "Test thruster",
"items.materials.original.ship.thruster.big_ship_thruster": "Big ship thruster", "items.materials.original.ship.thruster.big_ship_thruster" : "Big ship thruster",
"items.materials.original.ship.thruster.big_ship_thruster.desc": "Used as a main drive for a ship", "items.materials.original.ship.thruster.big_ship_thruster.desc" : "Used as a main drive for a ship",
"items.materials.original.ship.weapon.basic_ship_weapon": "Ship weapon", "items.materials.original.ship.weapon.basic_ship_weapon" : "Ship weapon",
"items.materials.original.ship.weapon.basic_ship_weapon.desc": "Test weapon", "items.materials.original.ship.weapon.basic_ship_weapon.desc" : "Test weapon",
"items.materials.original.ship.weapon.unstable_partical_cannon": "Unstable partical cannon", "items.materials.original.ship.weapon.unstable_partical_cannon" : "Unstable partical cannon",
"items.materials.original.ship.weapon.unstable_partical_cannon.desc": "Does a lot of damage in a small space but to power it requires a lot of changes to the ships internals making it more prone to damage", "items.materials.original.ship.weapon.unstable_partical_cannon.desc" : "Does a lot of damage in a small space but to power it requires a lot of changes to the ships internals making it more prone to damage",
"items.materials.original.ship.weapon.serpent_missiles" : "Serpent Missiles", "items.materials.original.ship.weapon.serpent_missiles" : "Serpent Missiles",
"items.materials.original.ship.weapon.serpent_missiles.desc" : "Missiles do more damage for their tier but prone to magazine detonations", "items.materials.original.ship.weapon.serpent_missiles.desc" : "Missiles do more damage for their tier but prone to magazine detonations",
"_comment_Materials": "", "_comment_Materials" : "",
"items.materials.original.bio.bio_pulp": "Bio pulp", "items.materials.original.bio.bio_pulp" : "Bio pulp",
"items.materials.original.bio.bio_pulp.desc": "A pile of biological material.", "items.materials.original.bio.bio_pulp.desc" : "A pile of biological material.",
"items.materials.original.alloys.steel": "Steel ingot", "items.materials.original.alloys.steel" : "Steel ingot",
"items.materials.original.alloys.steel.desc": "A steel ingot.", "items.materials.original.alloys.steel.desc" : "A steel ingot.",
"items.materials.original.alloys.titanium_weave": "Titanium weave", "items.materials.original.alloys.titanium_weave" : "Titanium weave",
"items.materials.original.alloys.titanium_weave.desc": "used where flexibility does not compromise strength", "items.materials.original.alloys.titanium_weave.desc" : "used where flexibility does not compromise strength",
"items.materials.original.alloys.void_steel": "Void steel", "items.materials.original.alloys.void_steel" : "Void steel",
"items.materials.original.alloys.void_steel.desc": "Steel that is very strong and increadably light absorbent", "items.materials.original.alloys.void_steel.desc" : "Steel that is very strong and increadably light absorbent",
"items.materials.original.alloys.chronotanium": "Chronotanium ingot", "items.materials.original.alloys.chronotanium" : "Chronotanium ingot",
"items.materials.original.alloys.chronotanium.desc": "A chronite-titianium alloy for strong and energetic applications", "items.materials.original.alloys.chronotanium.desc" : "A chronite-titianium alloy for strong and energetic applications",
"items.materials.original.alloys.neutronium_composite": "Neutronium composite", "items.materials.original.alloys.neutronium_composite" : "Neutronium composite",
"items.materials.original.alloys.neutronium_composite.desc": "A compostite of neutronium of", "items.materials.original.alloys.neutronium_composite.desc" : "A compostite of neutronium of",
"items.materials.original.alloys.superconductor": "Superconductor", "items.materials.original.alloys.superconductor" : "Superconductor",
"items.materials.original.alloys.superconductor.desc": "A material with no resistance and expells all magnetic fields very usefull in high energy compnents", "items.materials.original.alloys.superconductor.desc" : "A material with no resistance and expells all magnetic fields very usefull in high energy compnents",
"items.materials.original.circuits.basic": "Basic Circuit", "items.materials.original.circuits.basic" : "Basic Circuit",
"items.materials.original.circuits.basic.desc": "Basic electronics used in simple electromecanical systems. Probably made in someone's shed. Rated for common Tier systems.", "items.materials.original.circuits.basic.desc" : "Basic electronics used in simple electromecanical systems. Probably made in someone's shed. Rated for common Tier systems.",
"items.materials.original.circuits.advanced": "Advanced Circuit", "items.materials.original.circuits.advanced" : "Advanced Circuit",
"items.materials.original.circuits.advanced.desc": "Advanced electronics used in electromecanical systems, featuring transistors for compact switching. Made with industrial Machines. Rated for uncommon Tier systems.", "items.materials.original.circuits.advanced.desc" : "Advanced electronics used in electromecanical systems, featuring transistors for compact switching. Made with industrial Machines. Rated for uncommon Tier systems.",
"items.materials.original.circuits.processing_unit": "Processing unit", "items.materials.original.circuits.processing_unit" : "Processing unit",
"items.materials.original.circuits.processing_unit.desc": "Highly Advanced electronics used in demanding systems, featuring Integrated circuts replacing entire boards. Made with precision UV lithography machines. Rated for Rare Tier systems.", "items.materials.original.circuits.processing_unit.desc" : "Highly Advanced electronics used in demanding systems, featuring Integrated circuts replacing entire boards. Made with precision UV lithography machines. Rated for Rare Tier systems.",
"items.materials.original.circuits.quantum_processor": "Quantum Processor", "items.materials.original.circuits.quantum_processor" : "Quantum Processor",
"items.materials.original.circuits.quantum_processor.desc": "Increadably electronics used in complex systems, featuring quantum cores for unparalleled parallel computation. Made with . Rated for Epic Tier systems.", "items.materials.original.circuits.quantum_processor.desc" : "Increadably electronics used in complex systems, featuring quantum cores for unparalleled parallel computation. Made with . Rated for Epic Tier systems.",
"items.materials.original.circuits.ai_core": "Ai Core", "items.materials.original.circuits.ai_core" : "Ai Core",
"items.materials.original.circuits.ai_core.desc": "A semi sapient general intelligence, featuring advanced reasoning skills and simulated simulations, it will never truly know if it is in another simulation. Made under incudulus supervison and adhears to strict laws. Warrrenty void if not reset every terran standerd season.", "items.materials.original.circuits.ai_core.desc" : "A semi sapient general intelligence, featuring advanced reasoning skills and simulated simulations, it will never truly know if it is in another simulation. Made under incudulus supervison and adhears to strict laws. Warrrenty void if not reset every terran standerd season.",
"items.materials.original.crystal.flux": "Flux crystal", "items.materials.original.crystal.flux" : "Flux crystal",
"items.materials.original.crystal.flux.desc": "A crystal whose properties are in constant flux. Commenly used in high power electrical aplications", "items.materials.original.crystal.flux.desc" : "A crystal whose properties are in constant flux. Commenly used in high power electrical aplications",
"items.materials.original.crystal.flux_core": "Flux Core", "items.materials.original.crystal.flux_core" : "Flux Core",
"items.materials.original.crystal.flux_core.desc": "The crystal tamed can nhow be used in more demanding applications", "items.materials.original.crystal.flux_core.desc" : "The crystal tamed can nhow be used in more demanding applications",
"items.materials.original.crystal.void": "Void crystal", "items.materials.original.crystal.void" : "Void crystal",
"items.materials.original.crystal.void.desc": "A crystal that seems to sap the very light from the room. Commenly used in armor and stealth applications", "items.materials.original.crystal.void.desc" : "A crystal that seems to sap the very light from the room. Commenly used in armor and stealth applications",
"items.materials.original.crystal.dimentional": "Dimentional crystal", "items.materials.original.crystal.dimentional" : "Dimentional crystal",
"items.materials.original.crystal.dimentional.desc": "reality warps at its edges, imagine the possibilities", "items.materials.original.crystal.dimentional.desc" : "reality warps at its edges, imagine the possibilities",
"items.materials.original.crystal.neutronium": "Neutronium", "items.materials.original.crystal.neutronium" : "Neutronium",
"items.materials.original.crystal.neutronium.desc": "A hyper dense piece of along dead star", "items.materials.original.crystal.neutronium.desc" : "A hyper dense piece of along dead star",
"items.materials.original.ingots.aluminum": "Aluminum ingot", "items.materials.original.ingots.aluminum" : "Aluminum ingot",
"items.materials.original.ingots.aluminum.desc": "An aluminum ingot.", "items.materials.original.ingots.aluminum.desc" : "An aluminum ingot.",
"items.materials.original.ingots.carbon": "carbon ingot", "items.materials.original.ingots.carbon" : "carbon ingot",
"items.materials.original.ingots.carbon.desc": "A carbon ingot.", "items.materials.original.ingots.carbon.desc" : "A carbon ingot.",
"items.materials.original.ingots.chronite": "Chronite Ingot", "items.materials.original.ingots.chronite" : "Chronite Ingot",
"items.materials.original.ingots.chronite.desc": "A chronite ingot.", "items.materials.original.ingots.chronite.desc" : "A chronite ingot.",
"items.materials.original.ingots.copper": "Copper ingot", "items.materials.original.ingots.copper" : "Copper ingot",
"items.materials.original.ingots.copper.desc": "A copper ingot.", "items.materials.original.ingots.copper.desc" : "A copper ingot.",
"items.materials.original.ingots.gold": "Gold ingot", "items.materials.original.ingots.gold" : "Gold ingot",
"items.materials.original.ingots.gold.desc": "A gold ingot.", "items.materials.original.ingots.gold.desc" : "A gold ingot.",
"items.materials.original.ingots.iron": "Iron Ingot", "items.materials.original.ingots.iron" : "Iron Ingot",
"items.materials.original.ingots.iron.desc": "A iron ingot.", "items.materials.original.ingots.iron.desc" : "A iron ingot.",
"items.materials.original.ingots.titanium": "Titanium ingot", "items.materials.original.ingots.titanium" : "Titanium ingot",
"items.materials.original.ingots.titanium.desc": "A titanium ingot.", "items.materials.original.ingots.titanium.desc" : "A titanium ingot.",
"items.materials.original.ingots.tungsten": "Tungsten ingot", "items.materials.original.ingots.tungsten" : "Tungsten ingot",
"items.materials.original.ingots.tungsten.desc": "A tungsten ingot.", "items.materials.original.ingots.tungsten.desc" : "A tungsten ingot.",
"items.materials.original.ores.bauxite": "Bauxite ore", "items.materials.original.ores.bauxite" : "Bauxite ore",
"items.materials.original.ores.bauxite.desc": "A pile of bauxite ore.", "items.materials.original.ores.bauxite.desc" : "A pile of bauxite ore.",
"items.materials.original.ores.chronite": "Chronium ore", "items.materials.original.ores.chronite" : "Chronium ore",
"items.materials.original.ores.chronite.desc": "A pile of chronium ore.", "items.materials.original.ores.chronite.desc" : "A pile of chronium ore.",
"items.materials.original.ores.coal": "Coal ore", "items.materials.original.ores.coal" : "Coal ore",
"items.materials.original.ores.coal.desc": "A pile of coal ore.", "items.materials.original.ores.coal.desc" : "A pile of coal ore.",
"items.materials.original.ores.copper": "Copper ore", "items.materials.original.ores.copper" : "Copper ore",
"items.materials.original.ores.copper.desc": "A pile of copper ore.", "items.materials.original.ores.copper.desc" : "A pile of copper ore.",
"items.materials.original.ores.gold": "Gold ore", "items.materials.original.ores.gold" : "Gold ore",
"items.materials.original.ores.gold.desc": "A pile of gold ore.", "items.materials.original.ores.gold.desc" : "A pile of gold ore.",
"items.materials.original.ores.ilunite": "Ilunite ore", "items.materials.original.ores.ilunite" : "Ilunite ore",
"items.materials.original.ores.ilunite.desc": "A pile of ilunite ore.", "items.materials.original.ores.ilunite.desc" : "A pile of ilunite ore.",
"items.materials.original.ores.iron": "Iron ore", "items.materials.original.ores.iron" : "Iron ore",
"items.materials.original.ores.iron.desc": "A pile of iron ore.", "items.materials.original.ores.iron.desc" : "A pile of iron ore.",
"items.materials.original.ores.wolframite": "Wolframite ore", "items.materials.original.ores.wolframite" : "Wolframite ore",
"items.materials.original.ores.wolframite.desc": "A pile of wolframite ore.", "items.materials.original.ores.wolframite.desc" : "A pile of wolframite ore.",
"items.materials.original.plating.basic_ship_plating": "Ship plating", "items.materials.original.plating.basic_ship_plating" : "Ship plating",
"items.materials.original.plating.basic_ship_plating.desc": "Just basic ship plating.", "items.materials.original.plating.basic_ship_plating.desc" : "Just basic ship plating.",
"_comment_Quests": "", "_comment_Quests" : "",
"quests.category.original.story": "Story", "quests.category.original.story" : "Story",
"quests.category.original.daily": "Daily", "quests.category.original.daily" : "Daily",
"quests.category.original.weekly": "Weekly", "quests.category.original.weekly" : "Weekly",
"quests.category.original.monthly": "Monthly", "quests.category.original.monthly" : "Monthly",
"quests.category.original.seasonal": "Seasons", "quests.category.original.seasonal" : "Seasons",
"quests.original.tutorial.starter_kit": "Starter Kit: Neural Link", "quests.original.tutorial.starter_kit" : "Starter Kit: Neural Link",
"quests.tutorial.slay_boss.name": "Trial by Fire", "quests.tutorial.slay_boss.name" : "Trial by Fire",
"quests.tutorial.slay_boss.desc": "Prove your combat capabilities by neutralizing the Tutorial Boss unit.", "quests.tutorial.slay_boss.desc" : "Prove your combat capabilities by neutralizing the Tutorial Boss unit.",
"quests.tutorial.slay_boss.obj1": "Defeat the Tutorial Boss", "quests.tutorial.slay_boss.obj1" : "Defeat the Tutorial Boss",
"_comment_Recipes": "", "Welcome, Commander. Your neural link is active. Initial equipment has been authorized." : "",
"recipes.category.original.alloys": "Alloys", "_comment_Recipes" : "",
"recipes.category.original.circuits": "Circuits", "recipes.category.original.alloys" : "Alloys",
"recipes.category.original.crystals": "Crystals", "recipes.category.original.circuits" : "Circuits",
"recipes.category.original.food": "Food", "recipes.category.original.crystals" : "Crystals",
"recipes.category.original.forging": "Forging", "recipes.category.original.food" : "Food",
"recipes.category.original.hull_sections": "Hull Sections", "recipes.category.original.forging" : "Forging",
"recipes.category.original.hulls": "Hulls", "recipes.category.original.hull_sections" : "Hull Sections",
"recipes.category.original.organics": "Organics", "recipes.category.original.hulls" : "Hulls",
"recipes.category.original.spacesuit_parts": "Spacesuit Parts", "recipes.category.original.organics" : "Organics",
"_comment_Shop": "", "recipes.category.original.spacesuit_parts" : "Spacesuit Parts",
"shop.category.original.consumables": "Consumables", "_comment_Shop" : "",
"shop.category.original.defence": "Defence", "shop.category.original.consumables" : "Consumables",
"shop.category.original.featured": "Featured", "shop.category.original.defence" : "Defence",
"shop.category.original.materials": "Materials", "shop.category.original.featured" : "Featured",
"shop.category.original.premium": "Premium", "shop.category.original.materials" : "Materials",
"shop.category.original.ships": "Ships", "shop.category.original.premium" : "Premium",
"shop.category.original.weapons": "Weapons", "shop.category.original.ships" : "Ships",
"shop.category.original.weapons" : "Weapons",
"shop.category.original.personal.equipment" : "Personal Equipment", "shop.category.original.personal.equipment" : "Personal Equipment",
"shop.category.original.ship.equipment" : "Ship Equipment", "shop.category.original.ship.equipment" : "Ship Equipment",
"_comment_Skills": "", "_comment_Skills" : "",
"skills.category.original.combat": "Combat", "skills.category.original.combat" : "Combat",
"skills.category.original.combat.weapon_effiency": "Weapon Effiency", "skills.category.original.combat.weapon_effiency" : "Weapon Effiency",
"skills.category.original.combat.weapon_effiency.desc": "Let's get those weapons better!", "skills.category.original.combat.weapon_effiency.desc" : "Let's get those weapons better!",
"skills.category.original.crafting": "Crafting", "skills.category.original.crafting" : "Crafting",
"skills.category.original.crafting.blacksmithing": "Blacksmithing", "skills.category.original.crafting.blacksmithing" : "Blacksmithing",
"skills.category.original.crafting.blacksmithing.desc": "To forge the basics.", "skills.category.original.crafting.blacksmithing.desc" : "To forge the basics.",
"skills.category.original.crafting.alloying": "Alloying", "skills.category.original.crafting.alloying" : "Alloying",
"skills.category.original.crafting.alloying.desc": "Lets start alloy making.", "skills.category.original.crafting.alloying.desc" : "Lets start alloy making.",
"skills.category.original.science": "Science", "skills.category.original.science" : "Science",
"skills.category.original.science.alien_technology": "Alien Technology", "skills.category.original.science.alien_technology" : "Alien Technology",
"skills.category.original.science.alien_technology.desc": "Unknown Mysterious Tech", "skills.category.original.science.alien_technology.desc" : "Unknown Mysterious Tech",
"skills.category.original.science.biology_engineering": "Biology Engineering", "skills.category.original.science.biology_engineering" : "Biology Engineering",
"skills.category.original.science.biology_engineering.desc": "Maybe we will unlock bio-tech?", "skills.category.original.science.biology_engineering.desc" : "Maybe we will unlock bio-tech?",
"skills.category.original.crafting.ship_manufacturing" : "Ship Manufacturing", "skills.category.original.crafting.ship_manufacturing" : "Ship Manufacturing",
"skills.category.original.crafting.ship_manufacturing.desc" : "To build a ship to sail the stars", "skills.category.original.crafting.ship_manufacturing.desc" : "To build a ship to sail the stars",
"skills.category.original.crafting.high_energetics" : "High Energetics", "skills.category.original.crafting.high_energetics" : "High Energetics",
"skills.category.original.crafting.high_energetics.desc" : "Learn how to make and manage reactors and energy weapons", "skills.category.original.crafting.high_energetics.desc" : "Learn how to make and manage reactors and energy weapons",
"_comment_Stats": "", "skills.category.original.combat.engine_effiency" : "",
"stats.category.original.attack.base": "Attack", "skills.category.original.combat.engine_effiency.desc" : "",
"stats.category.original.attack.chance": "Attack Chance", "skills.category.original.combat.shield_effiency" : "",
"stats.category.original.attack.rate": "Attack Rate", "skills.category.original.combat.shield_effiency.desc" : "",
"stats.category.original.defence.base": "Defence", "skills.category.original.combat.thruster_effiency" : "",
"stats.category.original.defence.chance": "Defence Chance", "skills.category.original.combat.thruster_effiency.desc" : "",
"stats.category.original.defence.rate": "Defence Rate", "skills.category.original.crafting.circuit_assembly" : "",
"stats.category.original.health": "Health", "skills.category.original.crafting.circuit_assembly.desc" : "",
"stats.category.original.penetration.base": "Penetration", "skills.category.original.crafting.forging" : "",
"stats.category.original.penetration.chance": "Penetration Chance", "skills.category.original.crafting.forging.desc" : "",
"stats.category.original.penetration.rate": "Penetration Rate", "_comment_Stats" : "",
"stats.category.original.reflect.base": "Reflect", "stats.category.original.attack.base" : "Attack",
"stats.category.original.reflect.chance": "Reflection Chance", "stats.category.original.attack.chance" : "Attack Chance",
"stats.category.original.reflect.rating": "Reflection Rating", "stats.category.original.attack.rate" : "Attack Rate",
"stats.category.original.resistance.base": "Resistance", "stats.category.original.defence.base" : "Defence",
"stats.category.original.resistance.cold": "Cold Resistance", "stats.category.original.defence.chance" : "Defence Chance",
"stats.category.original.resistance.gamma": "Gamma Resistance", "stats.category.original.defence.rate" : "Defence Rate",
"stats.category.original.resistance.heat": "Heat Resistance", "stats.category.original.health" : "Health",
"stats.category.original.resistance.ion": "Ion Resistance", "stats.category.original.penetration.base" : "Penetration",
"stats.category.original.resistance.physical": "Physical Resistance", "stats.category.original.penetration.chance" : "Penetration Chance",
"stats.category.original.resistance.plasma": "Plasma Resistance", "stats.category.original.penetration.rate" : "Penetration Rate",
"_comment_Tabs": "", "stats.category.original.reflect.base" : "Reflect",
"category.tabs.original.crafting": "Crafting", "stats.category.original.reflect.chance" : "Reflection Chance",
"category.tabs.original.dashboard": "Dashboard", "stats.category.original.reflect.rating" : "Reflection Rating",
"category.tabs.original.datapack": "Debug Tab", "stats.category.original.resistance.base" : "Resistance",
"category.tabs.original.dungeons": "Dungeons", "stats.category.original.resistance.cold" : "Cold Resistance",
"category.tabs.original.inventory": "Inventory", "stats.category.original.resistance.gamma" : "Gamma Resistance",
"category.tabs.original.shop": "Shop", "stats.category.original.resistance.heat" : "Heat Resistance",
"category.tabs.original.skills": "Skills", "stats.category.original.resistance.ion" : "Ion Resistance",
"category.tabs.original.quests": "Quests" "stats.category.original.resistance.physical" : "Physical Resistance",
"stats.category.original.resistance.plasma" : "Plasma Resistance",
"_comment_Tabs" : "",
"category.tabs.original.crafting" : "Crafting",
"category.tabs.original.dashboard" : "Dashboard",
"category.tabs.original.datapack" : "Debug Tab",
"category.tabs.original.dungeons" : "Dungeons",
"category.tabs.original.inventory" : "Inventory",
"category.tabs.original.shop" : "Shop",
"category.tabs.original.skills" : "Skills",
"category.tabs.original.quests" : "Quests",
"_comment_Rooms" : "",
"You found a hidden cargo container filled with stolen tech." : "",
"rooms.original.tutorial.tutorial_boss_room.name" : "",
"rooms.original.tutorial.tutorial_boss_room.desc" : "",
"rooms.original.tutorial.tutorial_enemy_room.name" : "",
"rooms.original.tutorial.tutorial_enemy_room.desc" : "",
"rooms.original.tutorial.tutorial_loot_room.name" : "",
"rooms.original.tutorial.tutorial_loot_room.desc" : "",
"rooms.original.themed.broken_reactor" : "",
"rooms.original.themed.broken_reactor.desc" : "",
"rooms.original.themed.the_rat_one" : "",
"rooms.original.themed.the_rat_one.desc" : "",
"rooms.original.themed.cold" : "",
"rooms.original.themed.cold.desc" : "",
"_comment_Equipment" : "",
"items.materials.original.personal.backpack.personal_shield" : "",
"items.materials.original.ship.engine.rtg" : "",
"items.materials.original.ship.plating.reflective_plating" : "",
"items.materials.original.ship.shields.heavy_shield" : "",
"items.materials.original.ship.shields.reflecter_shield" : ""
} }

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@ -0,0 +1,26 @@
{
"dungeon": {
"id": "original:Kaleidoscope",
"displayName": "dungeons.original.Kaleidoscope",
"description": "dungeons.original.Kaleidoscope.desc",
"meta": {
"energyCost": 10,
"repeatable": true,
"raid": false
},
"rooms": [
{
"id": "original:themed/the_rat_one"
},
{
"id": "original:themed/cold"
},
{
"id": "original:themed/heat_anomaly"
},
{
"id": "original:themed/broken_reactor"
}
]
}
}

View File

@ -18,7 +18,7 @@
"damage.plasma": 0, "damage.plasma": 0,
"resistance.base": 0, "resistance.base": 0,
"resistance.cold": 0, "resistance.cold": 0,
"resistance.gamma": 0, "resistance.gamma": 0.25,
"resistance.heat": -0.5, "resistance.heat": -0.5,
"resistance.ion": 0, "resistance.ion": 0,
"resistance.physical": 0.5, "resistance.physical": 0.5,

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@ -0,0 +1,44 @@
{
"room": {
"id": "original:themed/broken_reactor",
"displayName": "rooms.original.themed.broken_reactor",
"description": "rooms.original.themed.broken_reactor.desc",
"hostiles": [
"original:anomalies/electrical_anomaly",
"original:creatures/gamma_fiend",
"original:anomalies/electrical_anomaly",
"original:creatures/gamma_fiend"
],
"gainXp": 145,
"credits": 1000,
"loot": [
{
"id": "original:rtg",
"chance": 0.66,
"count": {
"min": 1,
"max": 1
}
},
{
"id": "original:gen2_fission_reactor",
"chance": 0.33,
"count": {
"min": 1,
"max": 1
}
},
{
"id": "original:alloy_superconductor",
"chance": 0.2,
"count": {
"min": 1,
"max": 1
}
}
],
"meta": {
"isBossRoom": true
}
}
}

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@ -0,0 +1,17 @@
{
"room": {
"id": "original:themed/cold",
"displayName": "rooms.original.themed.cold",
"description": "rooms.original.themed.cold.desc",
"hostiles": [
"original:creatures/frost_fiend",
"original:creatures/frost_fiend"
],
"gainXp": 69,
"credits": 420,
"loot": [],
"meta": {
"isBossRoom": false
}
}
}

View File

@ -0,0 +1,18 @@
{
"room": {
"id": "original:themed/heat_anomaly",
"displayName": "rooms.original.themed.heat_anomaly",
"description": "rooms.original.themed.heat_anomaly.desc",
"hostiles": [
"original:anomalies/plasma_anomaly",
"original:creatures/fire_fiend",
"original:creatures/fire_fiend"
],
"gainXp": 25,
"credits": 400,
"loot": [],
"meta": {
"isBossRoom": false
}
}
}

View File

@ -0,0 +1,27 @@
{
"room": {
"id": "original:themed/the_rat_one",
"displayName": "rooms.original.themed.the_rat_one",
"description": "rooms.original.themed.the_rat_one.desc",
"hostiles": [
"original:creatures/not_a_giant_rat",
"original:creatures/not_a_giant_rat",
"original:creatures/not_a_giant_rat"
],
"gainXp": 69,
"credits": 420,
"loot": [
{
"id": "original:crystal_void",
"chance": 1,
"count": {
"min": 0,
"max": 1
}
}
],
"meta": {
"isBossRoom": false
}
}
}