{ "_readme": [ "Galaxy Strike Online — Starbase World Layout", "Edit this file to customize your starbase. Changes take effect next time you visit the Starbases tab.", "", "GRID", " cols / rows : overall size of the world (min 8×8, max ~32×26 before performance drops)", "", "STYLE (global defaults — all optional hex strings)", " wallColor / wallColorLeft / wallColorRight / wallColorTop", " floorColorEven / floorColorOdd", " doorColor / doorFrameColor", "", "WALLS — each entry draws a run of wall tiles", " col, row : start position", " span : number of tiles (default 1)", " dir : 'h' horizontal | 'v' vertical", " color / colorLeft / colorRight / colorTop : per-segment color overrides", "", "DOORS — walkable openings; panel slides up when player is adjacent", " col, row : position", " color : panel color override", " frameColor : pillar/frame color override", "", "ROOMS — named regions; rendered as ghost labels + used for per-room wallpapers", " id : unique string (used by the unlock / wallpaper system)", " label : display text", " bounds : { col, row, cols, rows }", " unlock : item id required to unlock this room (omit = always open)", " Locked rooms are filled with sealed-wall tiles and shown as 'LOCKED'", "", "PLAYER START", " col, row : spawn tile (must be walkable floor)" ], "name": "Starbase Alpha-7", "grid": { "cols": 26, "rows": 20 }, "style": { "wallColor": "#00d4ff", "wallColorLeft": "#0c1626", "wallColorRight": "#0a1220", "wallColorTop": "#1a2840", "floorColorEven": "#151c2e", "floorColorOdd": "#111827", "doorColor": "#00ffcc", "doorFrameColor": "#00d4ff" }, "walls": [ { "col": 0, "row": 0, "span": 26, "dir": "h", "_": "top wall" }, { "col": 0, "row": 19, "span": 26, "dir": "h", "_": "bottom wall" }, { "col": 0, "row": 0, "span": 20, "dir": "v", "_": "left wall" }, { "col": 25, "row": 0, "span": 20, "dir": "v", "_": "right wall" }, { "col": 1, "row": 6, "span": 24, "dir": "h", "_": "main hall separator", "color": "#00d4ff", "colorLeft": "#0d1a2e", "colorRight": "#0a1525", "colorTop": "#182a42" }, { "col": 7, "row": 7, "span": 13, "dir": "v", "_": "left inner wall" }, { "col": 17, "row": 7, "span": 2, "dir": "v", "_": "right stub top" }, { "col": 17, "row": 10, "span": 10, "dir": "v", "_": "right stub bottom", "color": "#4488ff", "colorLeft": "#0a1830", "colorRight": "#080e20", "colorTop": "#102040" }, { "col": 7, "row": 13, "span": 10, "dir": "h", "_": "operations divider", "color": "#ff00ff", "colorLeft": "#1a0a20", "colorRight": "#120616", "colorTop": "#200a30" }, { "col": 17, "row": 13, "span": 6, "dir": "h", "_": "vault corridor wall", "color": "#ffcc00", "colorLeft": "#1a1200", "colorRight": "#140e00", "colorTop": "#221800" } ], "doors": [ { "col": 13, "row": 6, "dir": "h", "_": "main hall → command centre" }, { "col": 17, "row": 6, "dir": "h", "color": "#4488ff", "frameColor": "#0066ff", "_": "main hall → right wing" }, { "col": 7, "row": 10, "dir": "v", "_": "left wing ↔ command centre" }, { "col": 17, "row": 9, "dir": "v", "color": "#ff88ff", "frameColor": "#cc44cc", "_": "command centre ↔ right wing" }, { "col": 7, "row": 15, "dir": "v", "_": "left wing → operations" }, { "col": 13, "row": 13, "dir": "h", "color": "#ff00ff", "frameColor": "#cc00cc", "_": "command centre → operations" }, { "col": 20, "row": 13, "dir": "h", "color": "#ffcc00", "frameColor": "#ddaa00", "_": "right wing → vault corridor" } ], "rooms": [ { "id": "main_hall", "label": "Main Hall", "bounds": { "col": 1, "row": 1, "cols": 24, "rows": 5 } }, { "id": "left_wing", "label": "Armory Wing", "bounds": { "col": 1, "row": 7, "cols": 6, "rows": 12 }, "unlock": "room_armory" }, { "id": "command_centre", "label": "Command Centre", "bounds": { "col": 8, "row": 7, "cols": 9, "rows": 6 } }, { "id": "right_wing", "label": "Research Lab", "bounds": { "col": 18, "row": 7, "cols": 7, "rows": 6 }, "unlock": "room_research_lab" }, { "id": "operations", "label": "Operations Centre", "bounds": { "col": 8, "row": 14, "cols": 9, "rows": 5 }, "unlock": "room_operations" }, { "id": "commanders_vault", "label": "Commander's Vault", "bounds": { "col": 18, "row": 14, "cols": 7, "rows": 5 }, "unlock": "room_vault" } ], "playerStart": { "col": 13, "row": 3 } }