Game-Server/client/src/views/GameInterface/components/GameHeader.jsx
2026-03-29 11:13:35 +03:00

61 lines
1.6 KiB
JavaScript

import React, { useState } from "react";
import { useSocket } from "../../../hooks/useSocket";
import SettingsModal from "./SettingsModal";
import "./GameHeader.css";
const GameHeader = ({ onReturn }) => {
const { disconnectFromServer } = useSocket();
const [isSettingsOpen, setIsSettingsOpen] = useState(false);
const handleHomeClick = () => {
localStorage.removeItem("activeServer");
disconnectFromServer();
if (onReturn) {
onReturn();
}
};
return (
<>
<header className="game-header">
<div className="header-left">
<h1 className="logo">GSO</h1>
<div className="player-info">
<span className="player-name">Commander</span>
<span className="player-level">Lv. 1</span>
</div>
</div>
<div className="header-center">
<div className="resources">
<div className="resource">
<i className="fas fa-bolt"></i>
<span>100/100</span>
</div>
</div>
</div>
<div className="header-right">
<button
className="header-icon-btn"
onClick={() => setIsSettingsOpen(true)}
>
<i className="fas fa-cog"></i>
</button>
<button
className="header-icon-btn exit-btn"
onClick={handleHomeClick}
>
<i className="fas fa-home"></i>
</button>
</div>
</header>
{isSettingsOpen && (
<SettingsModal onClose={() => setIsSettingsOpen(false)} />
)}
</>
);
};
export default GameHeader;